Since, as stated before, I want to be very transparent with development matters, here's a tiny update in the form of this very short article. Fredbear is now fully capable of moving around the restaurant, and works exactly as intended. I'd go more in-depth, but that'd be spoiling things, now wouldn't it? Anyways, jumpscare animations for him and Marionne will be made fairly soon(ish), at which point half the game's cast will be done. Since Fredbear is a standard roaming animatronic, that means the very basic core functionality of all of the main threats is pretty much done and there. There's still a lot to be done, but this is a very big step. I will keep everyone posted while I can. In the meantime, have this lovely screenshot of Fredbear in the West Hall. As usual, everything is subject to change, including his poses.
Next up
New Inventory Menu UI for my next game
Need a short break from horror game development, so I'm currently working on learning the fundamentals behind some of my favorite games ever made, the Mega Man Legends games. Got the basic movement and locking on down, shooting next.
UPDATE 1.1.0
This week's #FanArtFriday celebrates Five Nights at Freddy's! Go to gamejolt.com and accept the quest to get started.
#WIPWednesday i miss doing wip wednesdays so this is what im currently working on the last scene is unfinished and i still have alot of scenes to add but i really like alot of stuff i have done so far so i might aswell show that of :D
Doors!
Progress Update No. 7
Repainted in Gold's gamepage update is HERE!
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