Game
Project: Hourglass
10 months ago

Project: Hourglass - Dev Log 4


So, it's been a while. Progress has been made on the game, but I've been unable to do as much as I would have liked to due to a lot of stuff going on in my personal life and also just because of a busy schedule. This game isn't going to be mindblowing or anything, it was just a little side project that I got too attached to, and quite honestly I've put too much work into it and I'll never cancel it (I think it's called "Sunk Cost Fallacy", or something like that)

Project: Terminal is literally 99.9999% done, but I just need to finish a tiny thing for it before it can be fully released. Terminal has had quite a few rewrites, and when the final thing drops i'll also upload the original version before it was rewritten just for archival purposes.

I'm also planning on dropping a 1 Night (sorry) demo of the game soon. It will have unfinised assets, probably have quite a few bugs, and it'll be genuinely nothing special, but I want y'all to be able to play this game this year, you deserve it after being unbelievably patient with the team and I.

I know that I said that I wanted this game to be out this May 2024, but now I'm looking at a December release date, or maybe even a May 2025 release date. I'm sorry for the dissapointment.



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PSA for mobile users: when installing the mobile version of Project: Hourglass, you might be hit with this warning. Don't worry, everything's fine, I just compiled an earlier version of android to make more devices compatible with the game. It's 100% safe

did a little bit of off-camera grinding

just wanted to practice on drawing some fnati toons

nothin much

Game runs on android now, I just need to rebuild lighting.

THE MOUSE AND THE FRUFFULA TREE

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Update on the release schedule for Project: Hourglass (Article) (Devlog)

Mother humanization, but I have no idea of what I’m doing

Project: Hourglass Roadmap