Game
Helmets: In the Shadow of Giants
12 years ago

Project Is Not Dead


Ok..

So we had big ambitions in the beginning of the year but those faded away pretty fast. Work and real life issues kinda of got in the way.

I am now switching focus away from Java as the development language and will instead be using ImpactJS for development.

The features of the game have not been disclosed so far but the description still holds true. We want to make a Zelda 2 overworld kinda of game with amazing side scrolling action when you get into dungeons or action events.

Please stay tuned for additional information in the new year!



3 comments

Loading...

Next up

Path of Kami: The Evolution of the Lore

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Finished work on the emotions of a new character for the tank universe

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

New Teasers!

Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.

A merchant has set up shop in our dungeons. Because where else would you open a general store?

I hate that stupid cupcake.

(New FNAF Friday show this week) (was sick for the last few days, sorry)

Aston Martin Vantage 2019

Day 3...

#AstonMartin #fastchallenge #speedmodeling

PS: I'm really sad, the picture's compressing is very bad and it provoque a drop of quality...