Game
Project OHNO! (Beta)
1 year ago

Project OHNO! (Indev 1.0.1) Changelog


-=Changelog=-

  • Ported over Crossbites, Frostbombs and Icecubes.

  • Summoners or Shooters no longer summon or shoot once dead.

  • Updated UI to use old Energy bar.

  • Added new bullet UI that can scale based on the maximum amount of bullets.

  • Minimum speed of Pulseice has been slightly increased

  • Waves now will always spawn every 4-6 seconds.

  • Waves are now much harder and more varied.

  • Waves can spawn 4-6 Frosties at a time.

  • You can now also reload with [MMB].

  • Bullets are no longer destroyed when hitting the edge of the screen and instead are destroyed after a certain amount of time if they hit nothing.

-=Playable Now=-



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here's how many unreleased versions there are of the game. you can see how they get so much bigger each version, other than b8. b7 is larger than b8 because b7 was too big for turbowarp to handle so i had to delete a lot of stuff to continue dev with b8.

Mr Tank

that was so close oml

@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa before the quest ends on April 8 and you'll get Coins!

hungry

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

new character

Xuber

Slime Heroes is an action souls-lite by @WhitethornGames where you save the realm from corruption!

Quests inspired by the game have entered your quest log.

Get the game: https://bit.ly/slimeheroessteam

early look at beta 1.0.0

watch on youtube: https://www.youtube.com/watch?v=1KKJv7GDWsI

also play alpha 1.4.0 now: https://gamejolt.com/games/ohno/783494