Changelog:
- Player movement
- Entity physics
- Place/break blocks
Changelog:
- Player movement
- Entity physics
- Place/break blocks
We're getting there... We've got to add a working HUD, Entities, Place & Break system, and a main menu. :)
This is what I think the main menu should look like. I'm also implementing multiplayer to make things easier to develop for me. This update is going to be bigger than the others, hence the wait.
SandGame - v0.1.0-alpha
I'm Back!
I've remade the player texture. I'm planning on redoing some of the other block textures as well.
Update's on it's way! :D
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Have a good Boi
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
0 comments