

Prototyping...
Next up
I start producing a game called The House Of Dream, this screenshot I captured is a demonstration of the game's graphics, so far I don't have any fixed gameplay to show, but I hope you like it in the future.
feedback?
Studying UE5, making fan game inspired by Ignited Collection, working on Rusty Collection. Any Ideas to improve model/mechanics for diverse gameplay?
Demo of Rusty Bonnie below! :D
Eyyy I am already making a Update for the game with a little polish and some modifications witch I think its needed. I do not know when will be finished but I am really happy to see a lot of people enjoying the game. Thank you so much!
...
I was working on a TP mechanic trying to make it similar to the original Pac-Man, but it was consuming a lot of performance, so I think I'll have to leave this mechanic aside.
(This jumpscare is only temporary) And yes, if you fall into Limbo, you die
๐ฟ
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ป, so do we improvise with this post you're reading. ๐
What's coming out of your own improvs? ๐ค
#Pecaminosa | #IndieDev | #OST | #Jazz
We are under attack!
Runestones: from concept to in-game model๐ฟ
0 comments