I just released the second package for Quadrilateral Drive (Q-Drive). It’s not a different build of the game, but it does contain a tech demo that inspired the game’s creation. It’s not much, but it’s a little something extra that I wanted to include with the game to show how the game evolved over time.
Next up
art comission.
An infected room from the second part of Cybel ! Are you up for some cleansing?
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
NEW AWP DESIGN !
A calm and quiet day.. Made surreal by the feeling of finding an elven building in the mountains, and wondering of its purpose and story. I built this elven style house and it was my first attempt at something like this, but what do you think?
Cozy snow house i made a while ago
(sound ON 🔊) We changed the tree harvesting selection sounds. Again.
Should we stop already? Let us know!
Find out more about the game on Steam:
for the past 2 days I finally made the first demo build of shurugami
you can playtest now for yourself here: https://gamejolt.com/games/shurugami/605507
tell me what you think!
Tomorrow I'll be releasing another game (in collaboration with my friend): Errevale Fall, a short visual-novel hybrid following the story of the monster hunter Leiana and the final days of the town of Errevale. Check out the gameplay trailer here!










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