Game
jump time
5 years ago

(Quick JumpTime Update) My break is over and i started working more on the game, I have decided that the current build is a stress test, the real game will be a 2d platformer/open world esc game, this current build will still be released soon.




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(Jump time Devlog 7) due to There being no votes on the poll I will be using doing another poll on a different platform, but the collectibles in the game (jumpers) have been designed and I will import them soon

(Jump time Devlog 6) the player animations are done here are the new ones with the changed arms the icons are 100x100 so they will be small if you fullscreen them #gamedev #animation #pixelart

take a look at Jump time so far #sneakpeek #update #platformer #gamedev

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

(Jump time devlog 3) here is a picture of the player sprite it and levels 1-6 are done with seven being made and there is a main menu with menu music so expect the beta of the game around late January. the beta will be chapter 1

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Have a good Boi

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)