Game
Shrouded
3 years ago

Quick one, folks! Have an idea, but feeling out some opinions.

Currently prototyping an upgrade system of sorts, where the player can use their gathered 'essence' to unlock various perks.

Which approach do you feel works best in a survival-horror game?


  44 votes Voting finished



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So. That's not good!

The SSD that had all of Shrouded's assets on it decided to format itself.

The source code and current build are still intact on GitHub, but the raw assets are on that drive. :(

Fingers crossed!

I've been 10 Years on GameJolt apparently. Pretty crazy. Shrouded's probably been in development for that length of time too kek. #spawnday

Time to fire up the engines (heh) and get back to work on Shrouded.

Well... shit.

I'll have to dig through one of my remote systems. Might have an older archive of assets stored.

Like I said, the game's current build is intact thankfully - just the raw assets that are currently in the ether.

So, I bought a Master System for my collection. Thought I'd clean it up internally.

Never mind Sonic.EXE. Dead insects, corrosion and bird shit inside a SEGA console?

That's the real Creepypasta.

Shrouded | Visual Overhaul and Upcoming Plans!

Shrouded | The Three 'L's

Ooof! That poll was SO close. Care to elaborate on your thoughts/opinions regarding your preferred approach below?

Man, the feels.

When you find a game-breaking bug with the core loop.