Game
Shrouded
3 years ago

Quick one, folks! Have an idea, but feeling out some opinions.

Currently prototyping an upgrade system of sorts, where the player can use their gathered 'essence' to unlock various perks.

Which approach do you feel works best in a survival-horror game?


  44 votes Voting finished



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Shrouded | The Three 'L's

So, I bought a Master System for my collection. Thought I'd clean it up internally.

Never mind Sonic.EXE. Dead insects, corrosion and bird shit inside a SEGA console?

That's the real Creepypasta.

Happy belated new year. Still working on Shrouded, don't worry. Been saying it for nearly 7 years now, but hey. I'm picky, and want it to be right! Just been dealing with a lot of work-related bullshit lately: the joys of serving a major tech company.

Time to fire up the engines (heh) and get back to work on Shrouded.

Ooof! That poll was SO close. Care to elaborate on your thoughts/opinions regarding your preferred approach below?

So. That's not good!

The SSD that had all of Shrouded's assets on it decided to format itself.

The source code and current build are still intact on GitHub, but the raw assets are on that drive. :(

Fingers crossed!

When you find a game-breaking bug with the core loop.

How far Shrouded has come.

(Old build on right, Current build on Left.)

And it's still going! We're almost there, though.

Linked image in case GameJolt butchers image quality:

https://ibb.co/b7P33c3

Well... shit.

I'll have to dig through one of my remote systems. Might have an older archive of assets stored.

Like I said, the game's current build is intact thankfully - just the raw assets that are currently in the ether.

Shrouded | Visual Overhaul and Upcoming Plans!