Game
FNAF Kit
3 years ago

Quick update for all three of you that still follow. Been refining the interaction system, the player controller is now able to be placed and edited and cameras are almost ready.




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Buttons jump scare test shot

Wall height is being adjusted to accommodate things such as stages and lighting while also giving animatronics more breathing space.

Buttons ver 2- jumpscare Test

I'm currently working on a new game with a team of people. Here's a mannequin being assaulted for test purposes. Gotta do what you gotta do for your damage systems.

Quick look at a new almost functional feature. The game will auto generate the camera display for your map as you build. There's also been some fiddling with the actual night controller to allow customization of the player.

The red sock continues his wandering of the multiverse for an object of great power. Taking on a fellow traveller on his way.

Modular stage kits are the next addition to the decor tab. Once all its skins are properly textured.

I've decided to look for people who can help contribute assets to the game. If you know how to 3D model and unwrap and want to help out, give me a message. I'm also offering to pay what I can for contributions.

Tall walls are all modeled and intergrated into the engine and work seamlessly with the previous two wall styles. actual wall skins for this set are incoming. A new test build featuring these changes will follow up soon.

working on a new mechanic for the prototype. no need to wander over to those far away items when you can just send in your drone.