21 days ago

R: Работа продолжается! Вот вам парочку спойлеров (скрины) с моей игры про паркур, КАК ВАМ?
E: The work continues! Here are a couple of spoilers (screenshots) from my parkour game, HOW DO YOU LIKE IT?




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Ищу заказы на разработку игровых систем для Unity. Формат: удалённо, по договору (самозанятый). Сроки: от 3 дней. I'm looking for orders to develop games for Unity. Format: remote, by contract (self-employment). (The images are edited using AI)

R: Прогресс-отчёт: полностью переработал две ключевые локации. Фокус на атмосфере и звуке. Скриншоты процесса. E: Progress report: completely redesigned two key locations. Focus on atmosphere and sound. Screenshots of the process.

Work continues. I spent TWO DAYS creating a prototype map... I have attached screenshots of the rooms. They were originally white (the prototype is the same), but I embellished them with the help of AI so that it wouldn't be boring.

R: Механика разрушения объектов была создана за один вечер и функционирует в двух режимах: триггерном или с использованием системы жизней (HP). E: Object destruction mechanics were developed in one evening and operate in two modes: trigger or using HP.

I AM NOT A MORON

R: The evolution of visuals. Experiment with AI. Task: Turn the "cute children's center" into an "abandoned trampoline hell." This sets the game's style. Technically possible? Yes. Challenging? Absolutely. But now I see the direction. What do you think?

R: Перезагрузка атмосферы: Комната "Пробуждение". E: Atmosphere reboot: The "Awakening" room. Даже сам испугался. Добро пожаловать в подвал. I was scared myself. Welcome to the basement. Further development is in the telegram: https://t.me/Beast445bcb

bro got so mad

R: Мой альфабилд этой игры. Добавил парочку эффектов на камеру и сделал полностью с нуля главное меню игры. Поддержите E: My alpha build this game. I added couple of effects to the camera and made main menu of the game completely from scratch. Support pls