This game was at some point considered for a rename. The new name I had in mind was "The Maskman Incident". I didn't end up going through with the change mainly due to not wanting to update all the teasers/logo crap (laziness), but also due to me considering the game to still be "a Horde game". After all, this game is essentially what The Horde 3 evolved into. This has been a crappy fun fact about the game lol. I may post more of these from time to time, there's a lot of dev stuff I could ramble on about lmao.
Next up
Touched up the basement level camera graphics again, and I'm much happier with them now. Just bright and clear enough :) New vs old example (my favorite one out of all of them) :
Testing new graphics for main night level movement buttons, any suggestions or changes I should implement? (These new textures will not affect gameplay/hitboxes, they are purely visual.)
2.1.0 Rebalancing patch (mainly affects hard mode) Makes hard mode easier in some spots, and harder with main night level specifically introduced characters. Should be more fun to play.
Here's more great art your fellow Jolters created for #GameJoltColors25!
All artists are tagged below.
You can still participate! Check your quest log to get started.
The teeth used by a poopy-eating bucket helmet... Terrifying. So this is what an HDR Kick Bucket Cross' teeth would look like...
candy the cat pixel art!
V2.0.0 Released
Found some unused audio files in the game's files, and compiled what I found into a video. Enjoy!!! :)
This week's Fan Art Friday celebrates Five Nights at Freddy's! Accept the quest in your quest log to get started.
I managed to do a thing and make the filesize smaller, at the cost of some audio mixing issues and slightly worse audio quality in spots lmao...
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