this months test build will not be available this month, because i recently bought RPGmaker MV and been doing some testing. ive been thinking... should i port the project to MV? it should be easy as cake (even though there will be alot of bugs and script calls i need to remove due to moving to a new engine) what do you guys think? should i keep using VXAce or switch on over with MV. im already making a test port to see if its something you guys want. ill post a test build of this port when its ready, then post a poll for if you guys would want keep VXAce or swap to MV. with that being said i must take my leave. stay tuned for more updates.
Next up
another monthly progress update
2-3-21:
well uh... guess music is put on hold till i can fix this. this happened as soon as i installed fl studio demo to see if i would like it... =\
(has been fixed)
Bullet: Soul Bounded - monthly update 6/2/2021
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
What you all think
Annie of the stars










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