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29
2 years ago

Recently, I attempted to make a clone of one of my favorite games, Kingdom Hearts: Chain of Memories for boss jam. I overscoped and hated every moment of development until the last week where I found some joy. It's shelved indefinitely but here it is.




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Welcome Supajutsu Master, here I am testing Air Combo Theory for the fighting game I’m solo developing: Supajutsu

I really like this Rhassoul combo. What do you think about it?

Supajutsu 0.6.1 updated

The combat system is already being implemented and there are also some advances with the environment (WIP)

#gamedev #indiedev #godot

Slowly but surely applying some polish and refining the supajutsu system

We’re excited to announce that we’re working on a new game, a 3D metroidvania with a Low Poly Pixel Art style. Stay tuned for more updates!!!

#gamedev #indiedev #pixelart

Testing block attacks for supajutsu pt 2

Testing block Attacks for supajutsu pt1

It's Halloween! let's talk about SCARE.

Fixed point physics system I’m making for fighting and platform games.