
Recursion Beat
jump pad mechanics
Next up
Recursion Beat
jump pad mechanics
The second update for [DIS] Assemble since GMTK 2020 game jam is out now with some improvements.
Changes:
Character sprite improvement
New Sounds and Music
Explosion (Death/Restart) animation
Next Steps:
15 NEW LEVELS!
Cutscenes to add a little story!
My puzzle-platformar game, Neon Depth, is now avaliable on Steam!! Setember is the brazilian suicide prevention month, and for this reason we will donate all the money raised in this month to this cause. https://store.steampowered.com/app/1726050/Neon_Depth/
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
The first update for [DIS] Assemble since GMTK 2020 game jam is out!
Changes:
Level selector added
Credits added
Pause added
Updated scenery graphics
Next Steps:
NEW LEVELS!
Cutscenes to add a little story!!
Character and scenary sprites improvement
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
jump pad mechanics
Recursion Beat - How Can An Obstacle Be Useful?? (New cannon mechanic)
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Neon Depth (Recursion Beat) full version is now available on steam!
Setember is the brazilian suicide prevention month, and for this reason we will donate all the money raised in this month to this cause. https://store.steampowered.com/app/1726050/Neon_Depth/
3 comments