
Recursion Beat
jump pad mechanics
Next up
The second update for [DIS] Assemble since GMTK 2020 game jam is out now with some improvements.
Changes:
Character sprite improvement
New Sounds and Music
Explosion (Death/Restart) animation
Next Steps:
15 NEW LEVELS!
Cutscenes to add a little story!
The first update for [DIS] Assemble since GMTK 2020 game jam is out!
Changes:
Level selector added
Credits added
Pause added
Updated scenery graphics
Next Steps:
NEW LEVELS!
Cutscenes to add a little story!!
Character and scenary sprites improvement
Recursion Beat
jump pad mechanics
You can't leave Sharkdwell without taking some goods to trade out there! 🐚
• Algae Soup part of seafolk balanced diet. • Musical Conchs you can listen to. • Mechanical Legs used by sharks to walk on land.
Which one of these would you stock up on first? 🐟
Neon Depth (Recursion Beat) full version is now available on steam!
Setember is the brazilian suicide prevention month, and for this reason we will donate all the money raised in this month to this cause. https://store.steampowered.com/app/1726050/Neon_Depth/
Gig Crawler is part of the Steam Debut Festival!
Come wishlist us!
https://store.steampowered.com/app/3563000?utm_source=GameJolt&u… #steam #debutfestival #gamedev #indiedev #wishlist
Recursion Beat - How Can An Obstacle Be Useful?? (New cannon mechanic)
jump pad mechanics
We’re thrilled to announce that our #indiegame - Hank: Drowning On Dry Land - has been selected for #PAXRising at #PAXWest2025!
🕹 Booth #825 (PAX Rising Section)
📆 August 29 – September 1, 2025 | Seattle Convention Center
🎮 Exclusive #Demo
Hey guys, me and my buddy just submitted our entry to the #devjam2 , it was our second game jam and we had a blast! The theme was Infinite loop, we made a platformer with some very interesting mechanics!
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