Recursion Beat
jump pad mechanics
Next up
Recursion Beat
jump pad mechanics
The first update for [DIS] Assemble since GMTK 2020 game jam is out!
Changes:
Level selector added
Credits addedÂ
Pause added
Updated scenery graphicsÂ
Next Steps:
NEW LEVELS!
Cutscenes to add a little story!!
Character and scenary sprites improvement
jump pad mechanics
I've gotten the defeat animation for the enemies in this game working! Next thing I need is a good sound to complete the effect. I quite like this animation as-is but I'll probably tweak it post-beta. The first beta should be out by new years day!
Neon Depth (Recursion Beat) full version is now available on steam!
Setember is the brazilian suicide prevention month, and for this reason we will donate all the money raised in this month to this cause. https://store.steampowered.com/app/1726050/Neon_Depth/
The second update for [DIS] Assemble since GMTK 2020 game jam is out now with some improvements.
Changes:
Character sprite improvement
New Sounds and Music
Explosion (Death/Restart) animation
Next Steps:
15 NEW LEVELS!
Cutscenes to add a little story!
Hey guys, me and my buddy just submitted our entry to the #devjam2 , it was our second game jam and we had a blast! The theme was Infinite loop, we made a platformer with some very interesting mechanics!
We admit it: the Bee is annoying. What could be more challenging?
Google PlayStore link is here: https://play.google.com/store/apps/details?id=com.DefaultCompany…
Recursion Beat - How Can An Obstacle Be Useful?? (New cannon mechanic)
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