Next up
Jumping in the 90s
Added HP and continue, user interface and graphics in developing.
01.12.2018 - start of developing. Today is created the main animations for the main character and grass tile.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
I was bored, so... ManutKat.
"Our work is never over" they said.
Family band complete!
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Finished work on the emotions of a new character for the tank universe
Why walk when you can jump?











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