Game
Devil Of Moon

7 years ago

Jumping in the 90s




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Added HP and continue, user interface and graphics in developing.

01.12.2018 - start of developing. Today is created the main animations for the main character and grass tile.

Redraw the all sprites. New wings looks a little better. In this screenshot is a prototype of a charged attack.

Chiaki Nanami!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

a drawing I did because I was bored😪. But I love how it turned out.😊

Levels' maps.

not the greatest house, but it's a house! :D