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Added HP and continue, user interface and graphics in developing.
01.12.2018 - start of developing. Today is created the main animations for the main character and grass tile.
Redraw the all sprites. New wings looks a little better. In this screenshot is a prototype of a charged attack.
I-Buki
Mio-Da!
Ibuki Mioda!
a drawing I did because I was bored😪. But I love how it turned out.😊
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
A sneak peek at the new OST, can you guess what this song will be used for? 🤔
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?











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