Next up
Optimized the rendering pipeline a bit and fixed an issue with specular lighting in my materials (thank you Nate)
Some minor progress, currently working on the overgrowth :)
HAIIIIII <3
First demo build is out! You can roam around in this small environment and flip the lever in the generator room to spawn the Construct.
THIS IS NOT WHAT THE FULL RELEASE WILL BE LIKE, JUST A SHOWCASE
Returned to fully dynamic lighting after solving the performance issue that previously discouraged me from it
some blender renders for fun
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
art comission.
Chiaki Nanami!
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Microsoft Windows XP Unprofessional (windows logo prototype)










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