Game
A.R.L
6 years ago

Release 0.5.0

-Added armor and shops that now manage stat buffs, health etc.

-Added a save function that records money, armor and weapons that are being used

-Fixed a bug with imp fireballs that made them track the player

-Graphical improvements for HUD




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Release 0.4.0 Continued:

- Added more shops to upgrade attributes (using magic ball).

- Improved some enemy AI's, reducing the amount of time they get stuck in walls.

- Fixed problem with entering a dungeon without spell. You will now default to fireball.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Path of Kami, running around the shrine area

Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this

I remade my main character, what do you think? :)

Someone seems to be a little angry

I created a new character for a small video game I'm planning to make soon. I used Blender, Substance Painter and Marmoset.

After more than two years of hard work, Aeon Nightmares, a story focused horror themed platformer finally has a public demo.

Be sure to let me know what you think!

https://gamejolt.com/games/AeonNightmares/605184