Game
A.R.L
6 years ago

Release 0.5.0

-Added armor and shops that now manage stat buffs, health etc.

-Added a save function that records money, armor and weapons that are being used

-Fixed a bug with imp fireballs that made them track the player

-Graphical improvements for HUD




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Release 0.4.0 Continued:

- Added more shops to upgrade attributes (using magic ball).

- Improved some enemy AI's, reducing the amount of time they get stuck in walls.

- Fixed problem with entering a dungeon without spell. You will now default to fireball.

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

We are under attack!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Levels' maps.

Some Shadow boss fight gameplay 👾

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!