Next up
me when I click the button that turns my models into the physical recreation of doom and dispair
Turned out amazing but its so low quality in scratch like holy shit
working on this r32 model for a game (texturing needs work ik)
uh..
Gameplay Progress Kinda (still figuring out music fade lol)
got fullscreen working I just need to fix a lot of stuff moving forward like increasing sprite sizes for the office & much more
im not too sure about this
can anyone fimiliar with blender help me figure out the issue with this weight painting?
why are most rocket league players actually brainded mf i have 600 points and you arent doing shit going "what a save"
Probably the final version of the main menu so far, unless I keep putting off actually coding the game but it will most likely take so fucking long to do so
qa










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