
Released my game on Steam and Google Play for Android.
https://store.steampowered.com/app/2468970/The_Farming_Frontier/
https://play.google.com/store/apps/details?id=games.usta.thefarmingfrontier
A farming simulator made with GameMaker. I dealt with scope creep and many other gamedev problems but it was a good experience.
Next up
Full Release!
Get ready to put your strategic skills to the test with "Convergists"! Get it on GameJolt.
https://gamejolt.com/games/convergists/802939
Also available on App Store and Play Store.
Released my game on Steam and Google Play for Android.
https://store.steampowered.com/app/2468970/The_Farming_Frontier/
https://play.google.com/store/apps/details?id=games.usta.thefarm…
A farming simulator made with GameMaker. I dealt with scope creep and many other gamedev problems but it was a good experience.
Discovering new islands on "The Farming Frontier", my upcoming Steam game.
New islands mean new resources, while Penelope will be looking for new markets so we can share resources between islands.
🌾The Farming Frontier🌾
Getting closer to releasing the demo. Wishlist on Steam to be notified when it's ready.
Adding a step-by-step tutorial where the user can learn the controls and the gameplay.
https://store.steampowered.com/app/2468970/The_Farming_Frontier
Particle effects. Small and simple but always satisfying. This farming game is coming to Steam soon and is available for wishlisting. #TheFarmingFrontier
https://store.steampowered.com/app/2468970/The_Farming_Frontier/
New UI pages for my upcoming game. To be honest I find making UIs is a bit harder than it should be in GameMaker. But finally getting used to it and building my own way to create components.
The game will be on Steam soon.
https://store.steampowered.com/app/2468970/The_Farming_Frontier/
Implementing basic AI. NPCs can now handle their own state machines once you assign them their workplace. This is forester planting trees and I'm chopping wood. We're a good team :)
https://store.steampowered.com/app/2468970/The_Farming_Frontier/
0 comments