Game
Party Animals
12 years ago

Rendering


So, balloon rendering is pretty much done. Balloon segments are procedurally generated meshes created on the fly.

5d0c55a6e3c63.png

It took a while to get to this point, since this is my first time using Unity, so most of my time was spent getting familiar with the editor, API, and workflow. Hopefully progress will be faster now that I’ve got a little more of a handle on that.



0 comments

Loading...

Next up

Chiaki Nanami!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Runestones: from concept to in-game model🗿

"Our work is never over" they said.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Showing off player 2 😎

What do you think?

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669

NEW AWP DESIGN !