Game
Party Animals
12 years ago

Rendering


So, balloon rendering is pretty much done. Balloon segments are procedurally generated meshes created on the fly.

5d0c55a6e3c63.png

It took a while to get to this point, since this is my first time using Unity, so most of my time was spent getting familiar with the editor, API, and workflow. Hopefully progress will be faster now that I’ve got a little more of a handle on that.



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So

i may or may not make an full art of some person or i may just leave this like that-

art comission.

Fan art for Foolish I'm feeling kinda better so I drew this

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

I did this on my 3DS ^^ #Kirby

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

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