Game
Proof
2 years ago

Requirements:

CPU: at least a quad core CPU at 2.5ghz (equivalent of 8th gen I5 U series)

GPU: dx11 capable GPU with 2GB VRAM (minimum, 4GB+ recommended)

RAM: 8 GB minimum

HDD : 10GB of free space

OS: Windows 7 or later (x64 bit)




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Testing a new rain effect for Proof, which supports object collisions.

Started modelling a new (vertical) city district for Proof. It will be known as "The Wall". Below you can see a couple of early sneak peeks of the district design.

Testing the new combat system I've written for Proof v0.5 (https://gamejolt.com/Games/ProofGame/799826).

Finished market design inside of "The Wall" district.

Design of "The Wall" district in Proof.

Testing the dialogue and quest system I've written for Proof on a simple, poorly written fetch quest.

Inserted fully textured "The Wall" district into my game map. This is the result

AI Show off - NPC waking up unconscious allies in "Proof" (https://gamejolt.com/games/ProofGame/799826)

Containers outside of "The Wall" district in Proof.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz