Game
One Night at Koop's


3 years ago

Resuming work on this game.


I started working on Koop and Blixer's AI. When they are at the doors, you have to use the flashlight to make them go away.

I've also added a camera battery mechanic. If you let its battery run out completely, the monitor automatically flips down, and you must wait until it fully recharges to continue being able to use it.



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