Retro assets from my game - ''We Heist Too''
https://www.unrealengine.com/marketplace/en-US/product/6ca9296966244b31979516b5d892b894
https://www.unrealengine.com/marketplace/en-US/product/31985e55f5224e9ea2699aeda86f1e6e
Next up
infestation
alternative route
out of context
The artstyle concept inspiration pictures for the interior world of We Heist Too
Can you draw some parallels to the full game? :) https://gamejolt.com/games/weheisttoo/787894
After years of development, the first prototype of the transformation is finally working.
Still a lot to polish, but it’s exciting to see it in motion.
Lobo is a narrative driven action game about struggling with the beast inside you.
I decided to make a tiny idea real. Me as a director + a tool to make a scenario real without budget. That's where an AI tool VEO3 came handy.
It's not a movie or a work of art. But it is my scenario, so expect something unhinged and weirdly comedic soon!
He is watching...
On the way to BETA...
Still considering on making devlog videos, but for today we have...
new model renders -














0 comments