

Reworking my oc character design. Top hat gone, ears are also. Felt like hat needed to be bigger. Old seemed too small. VIP
Next up
Continuing with learning how to do proper camera animations and ps1 graphics in blender. Now i also added the fake shadow&ambient occlusion too to make it like baked shadows.
Worked on the ambience sounds too. Still very WIP YT here - https://www.youtube.com/watch?v=XwbLt6VCnMA
Cooking something.
NEW ANIMATION ON MY YOUTUBE AND TIKTOK !!! check it out <3
wip next psx scene
Short video of the scene. Static animation
Remade one of the locations from WHISKERS in my experimental PS1 style i was working today, took all day actually to master even the simpliest things. Will create more these days. Your thoughts?
Fake shadow&ambient occlusion effect through vertexPainting to simulate low poly shadows.























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