5 years ago

Right now, prototype for Project "Bleak World" is under heavy graphical redesign, because let's be honest, this doesn't look creepy at all




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Now the prototype has enemies, health and an actual reason to play it! However, it still needs quite a bit of work before I can release it as a playable prototype.

Video showcasing the current progress of the prototype will be released in a couple of days, once it's properly edited

After a few weeks of work (yeah, the redesign started before I started posting here) it's finally done! I have to say, I really like how it looks now

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Another house i made long time ago.

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Made my first ever animation.

not the greatest house, but it's a house! :D

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM