Game
Game Crash (Currently not being developed.)
5 years ago

Right now, the online is a pain. I'm using Alpha Net for online play, but it doe not like MV3D. In single player, the game runs well but online I feel like I'm playing a PowerPoint. I'm not releasing any builds until I at least have the online working.




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Won't release the next update until I have more, but just know that due to the movement plugin, you can't easily reset the color tile puzzle without switches. (Here is a look at how to add it if you want to.)

Don't expect this anytime soon as it's a side project, but I am re-working a new version of the engine in MZ that should be improved based on what I learned from the first engine. (This will include updated tiles and an improved battle system.)

I'm also fixing the Thrash Machine's animations by making them single sheets per animation.

Added a CTF map based on the FNaF franchise. PINK team's helping Kelly Ketchup's Burgers whilst the GREEN team is at Fuzzy's Donuts! Tiles took from 'whtdragon' holiday tile edits: https://forums.rpgmakerweb.com/index.php?threads/festivals-and-c…

Making an event that has the player jump is baked into the engine so... now YOU can make the venting trailers!

It's not the most dev-friendly way of doing this, but it's good for now! Get ready!

New Death-run map 'Prison Ship -13' is being planned out. It's very early and almost undecorated, but I think it's coming out well!

#FaveFNAFMerch Bootleg Music Man Shirt.