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What do you think?

hi there, SomeNewWork!) i just wanted to say that there's a bug in the game that has something to do with the files - right in the tutorial if you step out to the right just for a bit, an error message appears saying "Loading Error - Failed to load: img/SumRndmDde/hud/pictures/AMMO.png" and freezes the game - pressing the Retry button makes the message appear all over again, unfortunately( this is a pretty common bug that has to do with the game being converted from a project on RPG Maker to a fully-functioning game - i've seen it a lot in games made on RPG Maker MV. as far as I know, the bug can be solved by manually inserting missing files into the game's archive)

although you've discontinued development of the game and probably won't bother to get rid of the bug, i just wanted to let you know) i've been looking at the project's development right from the start of its gamejolt page and it's definitely has been a wild ride - the general idea behind the game is awesome and the venture of trying to make a shooter on RPG Maker MV's engine is great, even on paper!) alas, SomeNewWorks, i wish you best of luck and nerves of steel in your future endeavors - it's pretty sad that Game Crash has been discontinued, but maybe it's for the better) take care!

An online class based shooter developed using RPG Maker MV and MV3D #multiplayer #shooter #rpg



teen
Cartoon Violence
Mild Fantasy Violence
Animated Bloodshed
Mild Language
Comical Shenanigans

Dam it's strange looking back at this;
The early Game Crash story, the birth of Fuzzy Wuzzy, my older art...

Happy the online was so laggy with MV3D, as the lore/story have changed so much this game would have just held me back creatively.

Quickly fixed a bug that caused the game to crash. A folder didn't get exported, so I just quickly fixed that. V. 1.1.2 is the fixed one.

Note; It has bugs I never got to iron out and is very incomplete. Please be aware.

I'm going to release the build of Game Crash I made today, as I'm shelving the project indefinitely until I have the skills to work on it again. Until then, I will be releasing a short game for Halloween using a more basic FPS style.

I've come to the conclusion to make this game work, I would need to either start from scratch or put it on hold until I can handle working on it. If so, I will release the current build for people to play so some enjoyment can come from it.