Game
Don` t Die
3 years ago

Rivers and lakes done. Now implementing uuid for optimization reasons.




0 comments

Loading...

Next up

I added a zooming in/out system and I am currently working on selection. Also, have a cursor from the game.

Working on the job system now.

Welcome to motley garbage world. The worst proceduraly generated game world.

Added a simple character to the game.

Bandana Dee the Dream Friend

Successful landing

#screenshotsaturday

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)