Game
Project Burgershop
9 years ago

Rockin' dat burger joint


Slowly building every station piece by piece and improving the workflow to make sure everything runs smoothly.
Lets just have a look at this brave employee doing everything on his own, while angry customers keep walking out.

5d0b66d42780b.gif

Right now all the resources look alike, because I still have to write the thing that manages all those objects… Dang, so much to do :D



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Baby Steps

Suggestions? Now that the demo is out, please give it a try and tell me what you like and dislike. Although the game is still at a very early stage it would be awesome to see what I need to focus on the most. Tell me in the comments below!

Optimization Time to stress out those systems to see, if something breaks :D I’m currently optimizing the pathfinding and input/output mapping methods to make sure everything runs smooth on lower-end systems.

The Demo

Chiaki Nanami!

Fan art for Foolish I'm feeling kinda better so I drew this

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

"Our work is never over" they said.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).