Hi All,
in the last batch of work, finally I got to implementation of 'level building' elements or 'prefabs'. In previous showcases things were a bit hardcoded. E.g. when pressed specific button, moved specific piece of wall from here to there with special piece of code. This is of course not suitable for further development.
For building levels, I need functional prefabs, so I can just place them in editor and things will automatically work. E.g. place switch here, door there, link them, so in game by pressing switch, linked door will automatically open/close. Same for operating lights, elevators, etc..
In this batch I started with some basic stuff:
- doors
- switches which can now operate doors or lights (or any element that will implement IToggleable interface, programmatically speaking )
- switches can be 2-states (on/off) for IToggleable elements or 1-state (one time actions)
- elevator
In following short animations, there's one level with doors and switches. I just walk around, not spoiling solution (even if this is easier level). Another level is showcase of 'color mixing' puzzle (this is very easy one, almost tutorial, so I can spoil I think).
Next up
RTG - The Ray-Traced Game, sci-fi puzzle platformer which I'm developing, reached Alpha state! It means, game fully playable from intro to ending credits. It's a big milestone, but now, rolling up sleeves for Beta! Music: https://www.purple-planet.com/
¡Hola, RTG ya está en version Alpha! Un vistazo.. Music: https://www.purple-planet.com
RTG - The Ray-Traced Game is in version 0.6.2. Around 2/3 of the game is done, currently I'm on sound&music. In the video you can see typical 'puzzle boxes' level. Music: https://www.purple-planet.com
Hi Everyone and Happy New Year!
RTG is nearing its Alpha state. The game has its logo at startup and proper main menu with own dedicated ray-traced scene, all in the "mood" of game itself. Hope you'll like it! Music: https://www.purple-planet.com/
¡Hola a todos aquí en este grupo! Nuevo vídeo de RTG - The Ray-Traced Game. 75% del juego ya está hecho, estoy cerca de versión beta. En este video podéis ver un puzzle con "luces cargadas mortales". Music: https://www.purple-planet.com/
= Camera #3, laboratory, voice to text transcription = = July 6th 2068, 15:09UTC =================== (Mark) - Jane! We don't have time! (Jane) - We can't leave him there! ... HNY 2024! & Follow RTG - The Ray-Traced Game: https://gamejolt.com/games/rtg/560109
Hi All! New video of RTG - The Ray-Traced Game. The game is in version 0.6.3. Almost 70% of the game is done. In the video you can see puzzle consisting of charged light shooter, gravity inverter, boxes, switches. Music: https://www.purple-planet.com/
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