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26 days ago

Наконец, я смог создать очень простую логику - подбор и бросок предметов !

Finally, I was able to create a very simple logic - picking and throwing objects !


Эта механика очень проста. С помощью Blueprint я реализовал невероятно простую логику одного из взаимодействия с предметами в игре - их подбор или бросок. Как это работает ?

Когда игрок подходит к предмету, то зажав клавишу E, он будет ''держать" предмет около себя как в Control. Если клавишу отпустить, он положит предмет, но с определённой силой можно даже и кинуть предмет. Механика на половину готова, хочу еще попробовать поработать физическими компонентами в движке и исправить некоторые баги. При первой проверке работы механики, меня всё удовлетворило

This mechanic is very simple. Using Blueprint, I implemented the incredibly simple logic of one of the interactions with objects in the game - their selection or throwing. How does it work?

When the player approaches the object, holding down the E key, he will "hold" the object near him as in Control. If you release the key, it will put down the object, but with a certain force you can even throw the object. The mechanics are half done, I want to try to work with the physical components in the engine and fix some bugs. When I first checked the mechanics, I was satisfied with everything



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