Loading...
1
1 day ago

Наконец, я смог создать очень простую логику - подбор и бросок предметов !

Finally, I was able to create a very simple logic - picking and throwing objects !


Эта механика очень проста. С помощью Blueprint я реализовал невероятно простую логику одного из взаимодействия с предметами в игре - их подбор или бросок. Как это работает ?

Когда игрок подходит к предмету, то зажав клавишу E, он будет ''держать" предмет около себя как в Control. Если клавишу отпустить, он положит предмет, но с определённой силой можно даже и кинуть предмет. Механика на половину готова, хочу еще попробовать поработать физическими компонентами в движке и исправить некоторые баги. При первой проверке работы механики, меня всё удовлетворило

This mechanic is very simple. Using Blueprint, I implemented the incredibly simple logic of one of the interactions with objects in the game - their selection or throwing. How does it work?

When the player approaches the object, holding down the E key, he will "hold" the object near him as in Control. If you release the key, it will put down the object, but with a certain force you can even throw the object. The mechanics are half done, I want to try to work with the physical components in the engine and fix some bugs. When I first checked the mechanics, I was satisfied with everything



0 comments

Loading...

Next up

I'm starting to create a location for my game.

And anyway, what kind of project? I didn't really explain what I wanted to create, didn't say the name of the project, and didn't even tell you enough information about it.

At the moment, I'm developing a location where the character will first appear when launching the game.

It was added : The corridor at the end of the map leading to the next level, Lighting in dark areas and some static objects

In my game, I modeled an object that resembles some kind of trash can in order to set up a collision for it and check the physics of this object. The result of the check disappointed me.

На данный момент, уменя есть тестовая локация - гле я буду пробовать свои механики и основная локация для игры.

At the moment, I have a test location - here I will try my mechanics and the main location for the game.

Greetings, Game Jolt users! My name is Roman Mr_Farwox. I am an ordinary teenager who loves the gaming industry!

I'm going to create my own 3D platformer game.

I'm continuing to develop the game's location by adding new and cool things to the game.

Я продолжаю развивать локацию игры, добавляя новые и прикольные вещи в игру

Chiaki Nanami!

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday