



Rue version 0.4.0 has been #published:
* All 15 cards have completed assets.
* 5 different AI opponents.
* One extra background added, thanks to "rgs_dev" on Twitter for the assets.
Plus a few more features.
Next up
Made another cat creation, the cat hat!
Handmade with Aran yarn, which is thick and has wool bits for some extra colour.
Just did a crochet cat photoshoot, trying to display the full glory of the adorable felines.
Which one do you prefer?
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan ![]()
to open today's slot on the calendar.
I’ve recently implemented skeletal animations inside my programming language / game engine called “Avdl”. This will now allow me to include animated meshes, to bring my future games to life.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
The second physical prototype of my #cardgame Rue arrived!
Colours already look so much better, and text is easier to read.
Looking forward to another round of testing it with willing victi... I mean good friends :)
Version 1.0.0 of Rue is now released. It contains everything to play a sample game with AI opponents.
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @MONODO ![]()
to open today's slot on the calendar.










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