



Rue version 0.4.0 has been #published:
* All 15 cards have completed assets.
* 5 different AI opponents.
* One extra background added, thanks to "rgs_dev" on Twitter for the assets.
Plus a few more features.
Next up
Rue v1.5.3 is out! After spending a bit of time creating some basic translation, Rue is now available on the following languages:
* German
* Japanese
This is just an initial translation, most likely will need some more polish later on.
I'm in the mood for playing around with custom lights in Shaders.
I've had many fun moments, including the one in this video, where I messed up the formula just a tiny bit 😅
Been playing around with #ironingbeads , decided to make #sonicthehedgehog for a friend.
Really reminds me of doing #pixelart !
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan ![]()
to open today's slot on the calendar.
Rue - The physical card game, is now released and available for purchase!
A total of 54 cards, and an instruction leaflet, are enough to conquer the Rose's desires.
Check it out on my Etsy Shop: https://www.etsy.com/uk/listing/1306329269/rue-card-game-3-to-5-…
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @MONODO ![]()
to open today's slot on the calendar.
I’ve recently implemented skeletal animations inside my programming language / game engine called “Avdl”. This will now allow me to include animated meshes, to bring my future games to life.
Been play testing Rue with friends, everything looks great! Thanks for everyone who participated!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!










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