Game
Super Chair Balance Sim 2016
11 years ago

SCBS2014 continued development


Super Chair Balance Sim 2014 is going to be getting an overhaul and is going to be re-written in my favorite language, C++ (yeah, yeah some people hate it, I know).

The current version is just a really rough prototype of the mechanic, that a lot of people have enjoyed in person, so I figured that I would actually finish developing it!

Oh, and be sure to check out the recent sprite update, it’s pretty rough looking, but much better than before.

http://gamejolt.com/games/arcade/super-chair-balance-sim-2014/36465/



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Path of Kami: The Evolution of the Lore

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Another house i made long time ago.

Shuiro Haname. #Commission

Commission for @ShuHaname

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

Some Shadow boss fight gameplay 👾

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Double Rainbow!!!