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Escuchar esta distancia 💀
5 years ago

Semana 16


René integró las animaciones con los sonidos en Wwise.


Carla buscó ejemplos de máquinas ancestrales/modernas, entrando en acción al contacto con los protagonistas, como modelo e inspiración para la máquina que permite pasar de luz a oscuridad.


Sheep dibujó los elementos que faltaban, como la botella, el cráneo y la reja.


Saulo realizó la implementación en Unity de llamadas a eventos en las animaciones de los movimientos de ramas.



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Hi everyone! We are trying to get start over with game dev with this new #puzzle #platformer #game about robots, carrots and weird #bunnies

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#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Successful landing

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This is my first post so be gentle!

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https://store.steampowered.com/app/1395830/Hoplegs/

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