Game
Undertale Promise

6 months ago

September Devlog - Probably not updating the demo anymore, going to start work on the kill route


Plenty of changes have been made, including two new rooms to even out faster sections. More can be done to make exploration a little more full, but it will intersect with the kill route's rooms. I'd like to see how implementing the kill route changes those rooms before connecting them to the pacifist route.

For now, I'll start work on implementing the kill route. I'm not fully sure how that affects teasers going forward, but it seems like most people don't see the devlogs, so I'd probably just continue sharing stuff at a similar rate.



4 comments

Loading...

Next up

October Devlog - No, there's no reason why the banner is more rendered than usual

November Devlog - Just finished a minigame, proceeding as usual

There's a Harmony ref on the gamepage now

August Devlog 2 - Feedback has mostly converged on a couple of trends, and it's time to talk about what comes next.

Don't think I ever posted the full/isolated version of the intro panels for Twisted Will (my Undertale AU) by themself so here they are

February Devlog - Going to start sourcing for more playtesters.

2 more days to the release of Undertale Promise's Demo!

Just an update on the main page, as there is now a discord server: https://discord.com/invite/qTSeFT2WDZ

Dusttale AU challenge, but SP! Dusttale

Undertale Promise's Demo is releasing tomorrow (15 August) at 6pm UTC+1!