Game
Undertale Promise

2 months ago

January Devlog - A new track was added to the main page, do give it a listen and let me know if the vibe fits the title!


It's still January right? Yeah definitely.

Progress is steady, though a couple of tricky hiccups regarding the story's implementation popped up. Turns out a story-planning document which plots things out in terms of major events can badly miss out on physically connecting the areas together, who would've guessed. For now, I'll await later playtesting to identify missing story beats to bolster that spot.

I've started work on a heavy branchpoint, which may mean that I'll be working on the same thing for a while to flesh out the different possibilities.

In the meantime, development is likely to slow down compared to the June-December period last year, as schoolwork ramps up in intensity.

That's all I have to say for now, do remember to give the new track a listen, and enjoy a screenshot from the branchpoint:

devlog_fire.png


3 comments

Loading...

Next up

3 more days to the release of Undertale Promise's Demo!

2 more days to the release of Undertale Promise's Demo!

Just an update on the main page, as there is now a discord server: https://discord.com/invite/qTSeFT2WDZ

Finally killed a narrative monster in-engine today

Undertale, but nothing's wrong.

August Devlog 2 - Feedback has mostly converged on a couple of trends, and it's time to talk about what comes next.

September Devlog - Probably not updating the demo anymore, going to start work on the kill route

August Devlog - Unlike what I've planned before, I'm going to aim to release a public demo next week.

Don't think I ever posted the full/isolated version of the intro panels for Twisted Will (my Undertale AU) by themself so here they are

Undertale Promise's Demo is releasing tomorrow (15 August) at 6pm UTC+1!