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2 years ago

Ship's navigation system: 99% ready. There's something left to fix, but it's working.

All assets used in the video are purely for testing purposes and do not represent the final game. Assets will be created from scratch for exclusive use in the game.




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A new project begins. But this time, a simple project. Having a simple story, a conversation with an NPC and a boss fight.

New project in progress , game details will be announced at alpha . My plans are to have a playable alpha in 6 months or so. But in the meantime, I'll always be posting game progress.

All models used in the video are purely fictional and serve as examples of how the game will look in the future. Assets will be replaced with exclusive models included by the Dafaol Game Studio team.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ŸŒป, so do we improvise with this post you're reading. ๐Ÿ˜‚

What's coming out of your own improvs? ๐Ÿค”

#Pecaminosa | #IndieDev | #OST | #Jazz

Fan art for Foolish I'm feeling kinda better so I drew this

Another house i made long time ago.

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.๐Ÿ›ก๐Ÿ—ก Bookmark pre-launch page๐Ÿ”–๐Ÿ”–๐Ÿ”–

https://www.kickstarter.com/projects/rdvindiegame/the-patagonianโ€ฆ

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)