This game was originally made in a very short amount of time and I agree it is quite bad but for some time now I have thought about expanding on the game and making it very lengthy like my other game ‘48 Days Later’. Do you think this would be a good idea? Please comment below!
Next up
art comission.
We are under attack!
Shadow The Hedgehog X pixel art
Cash Banooca
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Path of Kami, running around the shrine area
Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this
Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.
Snacktime
Sans Dance
0 comments