I was originally gonna use Future lighting for my game, but during testing the game ran very poorly on my gaming laptop. Upon trying Shadowmap, the game ran perfectly fine.
I have a lot of experience with both lighting types and I just need you guys to make the call on whether or not I switch to Shadowmap.

Should I use Future lighting or Shadowmap lighting on my game?
- Future: Realistic shadows from lights but the worst performing lighting type
- Shadowmap: Basic lighting from lights but performs better than future
Next up
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan ![]()
to open today's slot on the calendar.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
A new quest celebrating Dead Pets Unleashed just entered your quest log!
Dead Pets Unleashed is a rock feminist adventure where you play as a demon named Gordy (the bassist of the punk band Dead Pets.)
Play the #DeadPetsDemo now: https://bit.ly/deadpetsgj
Have a good Boi
Runestones: from concept to in-game model🗿
I-Buki
Mio-Da!
Ibuki Mioda!
brung back my old oc plus a new one
...they don`t have names yet tho
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?
Pigs can push buttons for you!
#gamedev #pixelart #screenshotsaturday
Don't forget to wishlist Toodee and Topdee on Steam!
https://store.steampowered.com/app/1303950/Toodee_and_Topdee/










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