Game
Shrouded
3 years ago

Shrouded | Miscellany


Oh look, MY5T is posting again after 8 months of silence!

For the record, Shrouded is still being worked on - albeit at a very slow rate. (As if 7/8 years wasn't already slow!) Primarily work has been done on adding new areas to the map, adding new puzzles into some existing areas of the game and a few tileset improvements. It's something I do in my spare time, which is already limited and often taken up by miscellaneous tasks for family and the like. So apologies for the waiting you're all enduring... eventually, it will be done.

I've also been prototyping new projects on the side - just experimentation, putting theories into practice, etc. Nothing to announce just yet on that front.

Anyway - this was just a brief 'once again, I'm not dead' post!



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Shrouded | 'When It's Done'™ (Small Update)

So, I bought a Master System for my collection. Thought I'd clean it up internally.

Never mind Sonic.EXE. Dead insects, corrosion and bird shit inside a SEGA console?

That's the real Creepypasta.

Well... shit.

I'll have to dig through one of my remote systems. Might have an older archive of assets stored.

Like I said, the game's current build is intact thankfully - just the raw assets that are currently in the ether.

Shrouded | The Three 'L's

Happy belated new year. Still working on Shrouded, don't worry. Been saying it for nearly 7 years now, but hey. I'm picky, and want it to be right! Just been dealing with a lot of work-related bullshit lately: the joys of serving a major tech company.

Time to fire up the engines (heh) and get back to work on Shrouded.

I've been 10 Years on GameJolt apparently. Pretty crazy. Shrouded's probably been in development for that length of time too kek. #spawnday

Ooof! That poll was SO close. Care to elaborate on your thoughts/opinions regarding your preferred approach below?

Shrouded | Enhanced AI and new Sprite Work