Loading...
65
1 month ago

*sigh*
Coyote time and jump buffer. Yeah.

Check the description for more detailed information.


Firstly: Yeah, i changed the player. Reason? Check the coyote time.

Now, main news:
I JUST ADDED COYOTE TIME!!!

Now, what is coyote time?

Well, lemme explain:
It's actually a thing, that allows player (for example) hang in air a few game frames, before turning on the physics and fall.
Yeah, just like in old cartoons.

Now, how does this works?

Well, you see, my player's sprite size and collision mask is 14 pixels in width, and basic square in game is 16 pixel. So yeah, player is thinner than normal block in 2 pixels.

Now, physicly, in the part where i show how player is walking on the path made out of blocks with empty spaces, player, when he stops colliding ground, should fall, but he DOESN'T, and that's because of coyote time.

I also upgraded jump buffer, so now you can jump in mid-air, it's 3-5 frames in game (to find out how many that's in secounds, you should divide 3 or 5 by 60 (FPS in my game), and it'll be 0.05 for 3 and 0,0833333333333333333...(period loop) for five), and that's pretty nice in platformer games.

So yeah, framework is still alive!... than Stickman Adventure or My Little Test Game (IT'S FUCKING DEAD)

Anyways, Have Fun :)



2 comments

Loading...

Next up

Flower.

Meet new face!

Paul!

Fear in darkness.

Mad Alex's theme.

@Miles_Games is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games before the quest ends on December 23 and you'll get Coins!

A small fanart for @Mrc_pizzapop_97 , lol.

This is him - Mari

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I finally made this shit.

Snowy day in Russia.

+

Visit to Red Square - SDS (state department store)

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Silentfaith to open today's slot on the calendar.

#AdventCalendar2025

Some pages from my game dev diary.