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I made an Ocean shader in 10 min in my engine.
It was a bit complicated and stressful. And I think it looks good for 10 min!!
PLUS update! Read Article!
Currently working on the game's rendering engine rewrite. Replacing Eevee NEXT code with a much more optimized fast renderer for high quality realtime rendering
This soon will be merged to blender soon!
Read article
Testing my game engine and the work in progress renderer (Opal rendering, a rewrite of eevee)
don- don't ask why he's here.
I might be posting more at bsky tbh. Feels comfy and I wanna update yall that I've been in a horrible state but I feel good again :) hope the community is doing gucci too!
Enjoying Childhood Half life 2 turned 20 years old yesterday :D
And also dying in pain with college this month oof ;-;
watching @CokosBeanz cook in Papa's Freezeria in dev vc
our development on Perceived REALITY is going great. UPDATE!! (read article)
https://www.youtube.com/watch?v=QWPtcwFdW3o
It's official! I am apart of the Jolly 4 team and have been for a while now! I worked on the new animation that has been revealed for the Fangame Direct 2!!
Read article for FAQs
Scrapped Half life 2 Render I was going to do for the anniversary.
[Composition context: Gordon foreground, G-Man background (Suzanne as placeholder), Ominous lighting, HL2 color pallet]
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