Next up
Very soon...
Finally getting somewhere
There is now an old chapter 3 post processing style
Better.
I got saving and loading of maps to work like before there are editable maps and build maps that you cannot edit and which are also compressed
My convertor tool is pretty much done I can now really quickly implement a bunch of things from old ch2 then build it and run it again inside of old ch2.
This may not looking interesting but let me tell you all the code thats being run here is literally from old ch2s code in this is inside another unity project
Alright Joey Im here, lets see if we can find what you wanted me to see.
Happy Halloween everybody this update finally brings hint of dust to the new BATIM version with some improvements.
Its finally drawing something and thats the entire script for it as a comparison the actual script from the code is over 5000 lines long











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