Next up
Current progress as of October 7th: Completed the boss fight scripting, with all that's needed now for it is more fine-tuning. So that's one act out of three done, with Act 1 nearly done. Then I can start Act 2.
Dr. Eggman would like to announce that the levels for Act 0 are complete layout and scripting wise, and now all we need to do is polishing and finishing stuff up, along with the other cutscenes and extra content. See you soon.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Runestones: from concept to in-game modelđź—ż
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitologĂa latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
Just a Pico sprite
Regular exercise is key for healthy wings.
Try it out!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)











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