Next up
Current progress as of October 7th: Completed the boss fight scripting, with all that's needed now for it is more fine-tuning. So that's one act out of three done, with Act 1 nearly done. Then I can start Act 2.
Dr. Eggman would like to announce that the levels for Act 0 are complete layout and scripting wise, and now all we need to do is polishing and finishing stuff up, along with the other cutscenes and extra content. See you soon.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Strange Umbrella
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Update 2.627
New challenges & new effects!
Levels' maps.
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!











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