I thought that maybe the reason the game couldn’t handle the number of dots on screen is because of the code in the dots but I’ve removed all the code from the dots and even when they are not moving. a large number of dots on screen causes major slowdown. next step will probably be to use an optimized image like the rest of the game does but it’s a freaking dot. to draw your creation hold down r1 and the right analog stick. press square and let go. for some reason it takes a second or so to register the command. the room is set to 5 fps but the hand used for the mouse moves quick. to move your creation. hold r1 and the left analog stick to move an onscreen dot. then press square. your creation will unravel as it moves toward the dot and finally come back into shape. the game can not handle more than around 40 dots so short stick men are about all you can draw if you want to play the movie sequences. however, you can always get them to continue by moving the onscreen dot off the screen that will delete your creation and allow you to recreate it again. I really should put a youtube video of it up but I am tired.
Next up
art comission.
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Another house i made long time ago.
I worked so hard to get all four of them to the end safely, but then...
An infected room from the second part of Cybel ! Are you up for some cleansing?
Annie of the stars
I remade my main character, what do you think? :)










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