As the future of this game starts to take shape, I wanted to share a few things.
First, probably the most asked question:
"Will the game continue?"
"What kind of improvements will be made?"
To answer the first question: Yes. The game will continue until it's fully completed.
As for the second: Interactable areas that influence different endings will be more obvious. This clarity will be presented as a hint early in the game.
And about the "Blue Soul Movement"...
Don't worry, it's getting a full rework.
Now onto what I’m mainly responsible for: the OSTs.
Since most of the tracks were speedrun-composed, I don’t plan to rework Menu / True Lab style themes. However, most of the fight tracks will definitely be reworked. Not gonna lie I do have some doubts about the quality of the ones I rushed through.
So to summarize, in the future we aim to:
-Fully complete the game
-Rework the Blue Soul mechanic
-Rework many of the OSTs
-Make alternate endings more clear and easier to access
The final version will be miles better than the demo.
Stay tuned!
Next up
Sixbones (UNDERTALE: Timeline 41) Devlog #02
With the Out of Control Gamejam coming to an end, the developping part that is.. Myself and the members of Team Speak (temporary name) proudly present to you a proper Demo of our submission!
Undertale: Timeline 41
A fan-game about the underrated Sixbones!
Bandana Dee the Dream Friend
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
So here's the first of the zodiac signs i will make for the next weeks.
Strange Umbrella
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Terraria
Szayel Aporro Granz - Bleach
it happens











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