As the future of this game starts to take shape, I wanted to share a few things.
First, probably the most asked question:
"Will the game continue?"
"What kind of improvements will be made?"
To answer the first question: Yes. The game will continue until it's fully completed.
As for the second: Interactable areas that influence different endings will be more obvious. This clarity will be presented as a hint early in the game.
And about the "Blue Soul Movement"...
Don't worry, it's getting a full rework.
Now onto what I’m mainly responsible for: the OSTs.
Since most of the tracks were speedrun-composed, I don’t plan to rework Menu / True Lab style themes. However, most of the fight tracks will definitely be reworked. Not gonna lie I do have some doubts about the quality of the ones I rushed through.
So to summarize, in the future we aim to:
-Fully complete the game
-Rework the Blue Soul mechanic
-Rework many of the OSTs
-Make alternate endings more clear and easier to access
The final version will be miles better than the demo.
Stay tuned!
Next up
Sixbones (UNDERTALE: Timeline 41) Devlog #02
With the Out of Control Gamejam coming to an end, the developping part that is.. Myself and the members of Team Speak (temporary name) proudly present to you a proper Demo of our submission!
Undertale: Timeline 41
A fan-game about the underrated Sixbones!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Path of Kami: The Evolution of the Lore
Runestones: from concept to in-game model🗿
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
brung back my old oc plus a new one
...they don`t have names yet tho
Alone Together....











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