Game
Sixbones | Undertale Timeline 41 [DEMO]

5 months ago

Sixbones (UNDERTALE: Timeline 41) Devlog #01


As the future of this game starts to take shape, I wanted to share a few things.

First, probably the most asked question:
"Will the game continue?"
"What kind of improvements will be made?"
To answer the first question: Yes. The game will continue until it's fully completed.
As for the second: Interactable areas that influence different endings will be more obvious. This clarity will be presented as a hint early in the game.

And about the "Blue Soul Movement"...
Don't worry, it's getting a full rework.

Now onto what I’m mainly responsible for: the OSTs.

Since most of the tracks were speedrun-composed, I don’t plan to rework Menu / True Lab style themes. However, most of the fight tracks will definitely be reworked. Not gonna lie I do have some doubts about the quality of the ones I rushed through.

So to summarize, in the future we aim to:
-Fully complete the game
-Rework the Blue Soul mechanic
-Rework many of the OSTs
-Make alternate endings more clear and easier to access

The final version will be miles better than the demo.
Stay tuned!



0 comments

Loading...

Next up

With the Out of Control Gamejam coming to an end, the developping part that is.. Myself and the members of Team Speak (temporary name) proudly present to you a proper Demo of our submission!

Undertale: Timeline 41

A fan-game about the underrated Sixbones!

Sixbones (UNDERTALE: Timeline 41) Devlog #02

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Successful landing

#screenshotsaturday

Alone Together....

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some Shadow boss fight gameplay 👾

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Colorful Fox

Happy Late Easter!

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!