Game
Five Nights at Wario's Rebuilt
8 months ago

slight bugfix - Fixed Luigi being unable to kill you 1/3 of the time




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One of the Games New Enemies - The Dread Knight

From Doom Eternal, He's a faster meaner and slightly Tougher Hellknight however he has traded the barons jump attack for his fireball (His Jump Script didn't Work)

Games already looking better than the OG

I'm Making a Doom Mod Using the Sourcecode of Metadoom

The Enemies So Far, Some have been redesigned from the original MetaDoom

Possible Update?

Giving You all a screenshot

He can Not Sense has no Sense

I don't think he's supposed to be here

A Monochrome Memory

The Fireborn Baron, From Doom Eternal a Version of the Baron that has an automatic spliting projectile, essentially a version of the baron thats begging to be the phobos anomoly